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 Post subject: Postal
PostPosted: Sun Oct 16, 2011 1:11 pm 
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Location: Farm near Seba Beach, Alberta, Canada
As I mentioned in the thread about the sad passing of Charlene's ex-husband, I am a fun of Running With Scissors and there efforts at fighting artistic censorship in video games (as well as making games that are damned funny for those with a devious sense of humour). Because of this I decided to check out the adaptation of the Postal games into film by the infamous Uwe Boll (widely stated to be the world's worst director). I got around to seeing it on Tuesday and was not disappointed. It is, like the games, a very dark and often sick affair - given a lot of the jokes centring around mass violence and particularity religious extremism. There are moments of pointless vulgarity, more than in Postal 2 actually (which is unfairly backlashed), but in general it was more sedate that I expected. Like the games, it has an astute sense of social commentary and has the power to make you think. The casting is solid, though I am disappointed they never got the Postal Dude (Zack Ward) to go the whole nine yards and garb in a trench-coat like in the games (the "peace" shirt was kind of cute though) and make witty taunts and retorts, as well as use a more off-the-wall arsenal (save for the cat silencer. The cat is unharmed, which helps the joke pull off better). The other main character, the scamming cult-leader Uncle Dave, is played by Canadian comedian Dave Fowley (of Kids in the Hall), and Osama Bin Ladin (I told you, dark) is played by the same guy as the Soup Nazi from Seinfeld. Some jokes fail to work, and some scenes were poorly thought out - but it has a strong beginning, middle and end (one reminiscent of Dr. Strangelove). The jokes about Boll himself go to show that, despite his reputation, he does have sense of humour after all. It is true that I had not laughed so hard in a long time, and the one I watched was French with English subtitles only! Most importantly, this is the only video game movie I have ever seen (I saw Doom a couple of months back, it sucked) that captured the essence of the source material. I would watch a sequel if it were made, and am buying the DVD, but for now I just await the release of Postal III.

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 Post subject: Re: Postal
PostPosted: Tue Dec 13, 2011 12:50 pm 
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I had lots of info from Bill during the making of this -- hilariously funny stuff. Once I get past some deadlines, I'll see if I have any emails stored.

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 Post subject: Re: Postal
PostPosted: Thu Dec 15, 2011 7:25 pm 
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Yes, my brother is subscribed to the RWS mailing list after he talked to Vince Desi twice in the past year to ask on the status of the GNU/Linux port of Postal III, and we saw they have done some nice memorial stuff for Bill. Looking forward to Postal III quite a bit, it is about time someone made a good game with humour after the train-wreck Duke Nukem Forever (finally) was. :P

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 Post subject: Re: Postal
PostPosted: Fri Dec 16, 2011 1:37 pm 
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Vince, BTW, is a really nice guy -- always very good to Bill.

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 Post subject: Re: Postal
PostPosted: Sat Feb 04, 2012 1:10 am 
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Finally got our copy of the DVD of this film and watched it with the original English track (sadly no sub-titles).

Truth be told, the voices for Osama and Bush were better done in French, but oh well.

The joke that never gets old: "Am I the only one who did not know there was a bomb shelter under my bedroom?!"

And Verne Troyer in the bonus features is right, Postal is better than Kingdom of the Crystal Skull...

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 Post subject: Re: Postal
PostPosted: Sun Oct 28, 2012 10:39 pm 
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My twin brother Hamish is the resident game reviewer for the website Gaming on Linux.

I just thought I would post, for Charlene's benefit, this excerpt from his review of the original Postal game:

Quote:
The other aspect, other than the screams, that everyone tends to remember about the game are the legitimately creepy diary entries that are displayed at the beginning of each level. From the opening line informing the player that “the earth is hungry” to the somewhat notorious refrain “blessed are the meek for they make easy targets”, these grant the player a unique window into the Postal Dude's mind and offer up some of the few legitimate plot points revealed from the game's often cagey story. Credit for most of these goes to the late Bill Kunkel, the infamous Game Doctor and sometimes dubbed grandfather of video game journalism, who injects much of his famous wit, humour, and satire into many of these dark epitaphs. Also slipped in for good effect at the end of the credits was the warning that “copyright infringement will be punishable by death in any country accessible by air travel”, a nice addition that makes me glad that I did in fact pay the small penance required to legally purchase the game.

http://www.gamingonlinux.com/index.php?threads/postal-classic-and-uncut.1114/

His work lives on!

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 Post subject: Re: Postal
PostPosted: Mon Nov 05, 2012 11:39 am 
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Quote:
Postal is better than Kingdom of the Crystal Skull...


Yeah, like that is really hard... :twisted:

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 Post subject: Re: Postal
PostPosted: Mon Nov 05, 2012 8:10 pm 
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Hey, for Uwe Boll that is a compliment. :P

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 Post subject: Re: Postal
PostPosted: Tue Jun 21, 2016 10:16 pm 
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Bill Kunkel's writing lives on...

"The earth is hungry, the earth is also thirsty, and soon, it will feast."

https://www.youtube.com/watch?v=c5sqi6dJO3Y

I am legitimately quite surprised at how faithful a remake this is, given it is converting a 2D isometric game to a true 3D game engine (Unreal Engine 4). The re-painted HD backgrounds are really nice, and they managed to recapture the feel of the pre-rendered graphics with the new live rendered 3D models quite well. Maybe more developers will realize that a lighter touch works well when they try and do HD remakes.

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